Thursday, May 29, 2008
WoW: It's not the rogues, it's the gear flaws.
WoW: It's not the rogues, it's the gear flaws.
Try getting a rog/pri up and running or even researching on rogue strategies, builds, et cetera in between practicing.
Almost every high end rogue has half a T6 set. You can easily destroy any opposing S2/3 mix rogue.
That is, unless the rogue has equal skills and can get the jump on you.
If you are a T6 rogue especially, itemization won't help because almost any raid guild can dance it's way into the BT.
Even with a 411 resil you will get destroyed by the Glaive rogues. Even a pair of double T6 bonus set rogues can easily find a way to get ion cause a lot of damage to your rogue.
And even though they can destroy my rogue, I really love that the T6 bonus for rogues is insanely powerful and that the gear stats are just as insanely powerful. Case in point, a T6 gear is so far above any S3 gear in power, that if a rogue gets to choose, he's of course going to go with the T6 gear. Why go for the S3 when you can get something more powerful in a T6?
But the real problem lies with Blizz itemization. Blizz want handouts. Why would they need handouts???? I think it's because of the PvE's being largely ignored.
Being left out of PvP to some extent, pretty much every class benefits from a mixture of PvP and high end PvE gear.
But (yes there is a but)...but, the gear shines more with the rogues. As you know, since S1, the Raiders have always held the advantage.
What about the Paladins??? They also need PvE gear!
In fact, based on class and itemization flaws alone, Paladins need PvE gear more than any other class.
Most people say that the rogues are so OP they can use PvE gear over PvP gear and suffer no consequences as a result just based on their class. This just flies in the face of any logic.
If you look carefully, the damage output against survivability loss is so, so great that it can actually offset the entire game. Even forcing an opposing healer to tunnel vision themselves into healing a damaged partner. Which doesn't help at all and if that's not enough, they can even opt to burst traditionally squishy classes down far faster than any other full S3 rogue!!
Do you remember the Vanilla and early BC? Back then, the rogue was a squishy-free kill.
As a rogue, you actually got the extremely essential skill of survivability. It was just enough to compete as well as the Arena gear that was able to keep great damage a whole lot lower than the rogue PvE counterparts (in most classes anyway).
If you ever fight a full S3 rogue and then a T6/S3 rogue you'll immediately feel the difference in gear.


